Server Patch Changelogs

Catatan Pembaruan & Patch Notes

Ikuti seluruh riwayat pembaruan What's New, penyesuaian balancing senjata, serta optimasi server ISMC terbaru.

Release Log

Daftar Pembaruan Server

Total 4 Catatan Pembaruan
v4.4 Patch Notes • 20 Aug 2026

Patch Notes v4.4.0: Launcher API Integration, Admin Spectator Fixes & Damage Calibration

Pembaruan ISMC Gamemode v4.4 menghadirkan integrasi Launcher langsung ke API, perbaikan bug Textdraw & Spectator Admin, optimasi registrasi damage senjata, serta pembenahan UI Teammate.

ISMC Gamemode v4.4 Web API & Launcher Integration 1. Developed the ISMC Web API to sync server configurations directly to the custom launcher. 2. Integrated the launcher directly with the ISMC website and Gamemode codebase. 3. Added admin CRUD capabilities in the website backend to manage Launcher SHA256 checksums. Gameplay & Weapon Mechanics 1. Fixed an issue where relogging caused players to hold 3 or more weapons simultaneously. 2. Fine-tuned overall weapon damage values for better hit registration and accuracy. 3. Fixed bomb damage missing from pDamage calculations. 4. Resolved explosive visual desync (bombs detonating during server delays without rendering the entity). Spectator & Admin Tools 1. Fixed lingering spectator textdraws when a spectated player quits, when an admin uses /end, or when returning to the lobby. 2. Fixed spectate list textdraw memory leaks upon using /end. 3. Resolved spectator controls: fixed right-click switching so it correctly targets knocked teammates and stays on the last surviving teammate rather than hopping to another team. 4. Restricted "Kill Leader" announcements exclusively to Admin views. 5. Fixed /specoff availability after returning to the lobby via /end. UI & Visuals 1. Updated teammate health bars to render red when a team member is knocked.
Dipublikasikan oleh: GODZAIDANZZ ISMC Official Release
v4.3 Patch Notes • 18 Aug 2026

Patch Notes v4.3.0: Weapon Rebalance, Randomized Flight Trajectory & Clan Skin Sync

Pembaruan ISMC Gamemode v4.3 menghadirkan Weapon Rebalance (Desert Eagle, MP5, M4, Country Rifle), 5 rute penerbangan pesawat acak, Clan Skin Sync, dan perombakan Textdraw lifecycle.

Pembaruan ISMC Gamemode v4.3 Resmi Dirilis! Refactor / Updates: 1. Weapon Rebalance & Attributes Adjustment: - Flaregun: Temporarily disabled firing functionality - Desert Eagle: Damage 15.0 ➔ 25.0 | Range 35m ➔ 28m - Shotgun: Damage 2.5 ➔ 2.8 | Range 40m ➔ 15m - MP5: Damage 3.5 ➔ 5.0 | Effective Range 100m - M4: Damage 4.0 ➔ 5.5 | Effective Range 90m - Country Rifle: Damage 20.0 ➔ 22.5 | Effective Range 100m 2. Airplane flight trajectory: Migrated from static point to 5 randomized spawn paths per map 3. Refactored complete Textdraw system lifecycle (Create & Destroy instances) 4. Teammate List UI: Knocked players render red health bar; persistent [X] status inside DM 5. Localization: Migrated all SendClientMessage string outputs to English 6. Refactored commands /acmds, /help, and /hapusairdrop 7. DM Protection logic: Blocked admin actions (invites/clan/world transfers) on DM player 8. Configured Airdrop content & ground loot distribution tables 9. Clan Skin Synchronization: Real-time skin asset replication from Clan Leader to all online members
Dipublikasikan oleh: GODZAIDANZZ ISMC Official Release
v4.2 Patch Notes • 16 Aug 2026

Patch Notes v4.2.0: Anti-Abuse Combat Log NPC, Airdrop Collider Fix & Kill Logs Optimization

Pembaruan ISMC Gamemode v4.2 menghadirkan Combat Log NPC System untuk mencegah anti-abuse disconnect, perbaikan Airdrop collider, serta optimasi Spectator & Kill Logs UI.

Pembaruan ISMC Gamemode v4.2 Resmi Dirilis! Added: 1. Anti-Abuse Disconnect Protocol (Combat Log NPC System): - Intentional Quit (/q): Instantiates persistent killable NPC (Alive / Knocked state) - Crash / Timeout (Alive state): NPC does not instantiate - Crash / Timeout (Knocked state): Instantiates persistent killable NPC Fixes: 1. Airdrop interaction collider trigger (players no longer need to jump to loot) 2. Spectator mode target selection logic (random spectate bug) 3. Match startup logic: Players inside DM Zone will not be pulled to the main match 4. DM Zone toxic gas damage (applied DM Zone / Gas Immunity) 5. Admin Kill Logs UI animation freeze on kill event 6. Kill Logs buffer overflow bug (prevented duplicate +1 log entry on team wipeout) 7. Team Wipeout log rendering (now displays instantly without animation delay) 8. Spectator ID collision issue (/specactor and /dropactor now bind to Actor ID with 3D Text Labels) 9. UI rendering and state updates for Bandage, Medkit, and Vest textdraws
Dipublikasikan oleh: GODZAIDANZZ ISMC Official Release
v4.1 Patch Notes • 13 Aug 2026

Patch Notes v4.1.0: Multi-Airdrop, C4 Explosive, Loot Locking & Auto Spectate System

Pembaruan ISMC Gamemode v4.1 menghadirkan Multi-Airdrop system, C4 Explosive, Loot Locking mechanism, Auto Spectate Teammate, dan sistem efek status [N].

Pembaruan ISMC Gamemode v4.1 Resmi Dirilis! Added: 1. Multi-Airdrop system: Multiple Airdrops can now spawn concurrently 2. Rare Flaregun to ground loot table (fires Airdrop instead of Monster Truck) 3. C4 Explosive item (5 ammo capacity) to Airdrop loot tables 4. Command /getairdrop for admin utility 5. Dynamic dice sprite asset for Airdrop mini-map radar icons 6. Keybind [M] toggle input for mini-map display 7. Loot Locking mechanism to prevent race conditions during item looting 8. Auto Spectate Teammate module upon player elimination 9. Deathmatch module (/dm command) and Skinlock feature 10. Custom spectate cycle controls using Input.GetMouseButtonDown (Left/Right Click) 11. Status Effect System triggered via keybind [N] (applies 10s custom Red Tint screen effect) 12. Commands /addall, /forceaddteam, /addteam, and /overallpoint / /rekaptd
Dipublikasikan oleh: GODZAIDANZZ ISMC Official Release